Hello to all of you who have been cheering Last Memories. This is Kumon from enish.
We have announced the postponement of the release date for "De:Lithe Last Memories" through our IR, press release, and social media. We deeply apologize for the repeated delays and for not meeting the expectations of those who have been eagerly awaiting the game.
Last night, during an AMA with OtakuLabs' Mr. 魔LUCIAN, we explained the background behind the postponement.
Last Memories AMA @OtakuLabs
https://www.youtube.com/live/kbF9CjQ7AwE?si=mYZlVy7WduuGonOy&t=213
The link above is queued to the point where we explain the reasons for the delay, so please take a look if you're interested. I provided explanations related to development, while Mr. Ohtani, our Marketing and Alliance Manager, covered the Web3 aspects.
We are diligently continuing development and are committed to delivering the game to you on August 15th.
Bug Tickets
Report Summary
Last week, despite receiving a fair number of additional bug tickets, we managed to reduce the overall count by working over the weekend.
Although the number of critical SS and S priority tickets is on a downward trend, there are still some remaining. This week, we'll continue to monitor the situation and decide which A and lower priority tickets to address before the release and which ones we can defer.
The pace of bug resolution has significantly increased, but we also need to confirm that the fixes are complete. This has led to a rise in the proportion of tickets marked as "Under review." Most of these will likely be resolved without issues, but we need to dedicate time to thoroughly process these "Under review" tickets.
Breakdown of Unresolved Tickets
The proportion of SS and S tickets combined hasn't changed much from last week's graph. However, we managed to resolve most of the SS tickets that existed last week. The current 10.9% of SS tickets consists of newly added tickets or those upgraded from S, meaning the content has almost entirely swapped out.
Similarly, for S tickets, although the proportion appears unchanged from last week, we've processed a significant number and added or upgraded new ones. So while the ratio remains the same, the actual tickets have changed.
In terms of actual numbers, there are currently 16 SS tickets and 58 S tickets. Considering that there were nearly 30 SS tickets at the time of last week's report, we've managed to reduce the count considerably despite new additions and upgrades.
We plan to continue upgrading A tickets to S and expanding the scope of our bug resolution efforts, aiming to improve the title's quality as much as possible until the release.
That's all for this week's update.
Once again, we sincerely apologize for disappointing everyone with the delay. We are committed to making it up to you by delivering an excellent game.
Even though we've just informed you of the delay, we humbly ask for your support. It would mean a lot to our hardworking staff if you could send them some encouraging messages.
"De:lithe Last Memories" Feedback Form
Thank you for your continued cheering for Last Memories.
Executive Producer
Yoshiyuki Kumon