Hello everyone, This is Kumon from enish.
First, I’d like to apologize for the issues we encountered with the NFT sale that began at 10 PM on November 12th. To everyone who was looking forward to it and to those who faced issues and couldn’t make a purchase, I’m truly sorry.
On that day, we held an AMA hosted by JGG starting at 9 PM, and together we awaited the sale’s opening at 10 PM. While some were able to make purchases, many faced issues and couldn’t complete their transactions. It became quite a chaotic session as we gathered information from everyone, checked in with engineers, and worked to understand the situation. (You can watch the AMA recording here if you’d like.)
To JGG’s Nishiki, our host, and to everyone who commented and supported us, I cannot thank you enough for your warm encouragement even as we worked through the difficulties. To ensure a smooth experience, we’ll be resuming the NFT sale on Tuesday, November 19, at 10 PM. Please feel free to join us!
Now, let’s get into today’s updates.
Events & Campaigns
New Event: "Rebirth? 1st Unit Seraphim ~Komari is a Genius Leader!~" (Starting 11/15)
The event title sounds intriguing, and the story promises to be interesting. This event introduces a brand-new system: Sugoroku!
In this game, you’ll earn dice through missions and battles, which you can use to progress on the Sugoroku board. There are special squares with unique effects, branching paths, and even rare items scattered across the board. If there’s an item you’re especially eager to grab, try using a special magic dice to land on it!
New Features & Improvements
This update’s main highlight is the Sugoroku event, so there are only a few additional feature changes.
Changes to Battle Interruption & Resuming in Build Mode
We’ve adjusted how battles are handled when interrupted by app crashes or forced shutdowns. Now, if you cancel resuming or don’t return after some time, the game will respond differently:
- Current System: If you don’t resume, it’s treated as if the battle didn’t happen, so you lose any rewards.
- Updated System: Now, it counts as a completed battle, allowing you to keep rewards from floors you’ve finished.
Note: Only rewards from fully completed floors will be saved. Anything earned on an incomplete floor will not be kept.
Previously, if your AP was used up and the battle was interrupted, you couldn’t keep any rewards. With this update, you’ll now keep rewards from finished floors even if the battle was interrupted.
GEEKBOX Drop Rate Adjustment
Slight Reduction in GEEKBOX Drop Rate
As we mentioned in the recent AMA, this adjustment considers several factors like earnLv, stage difficulty, and player combat power, aiming to bring the overall drop rate to around 85% of the previous rate.
The actual drop rate may vary due to different gameplay styles, so this adjustment may not reach the perfect balance yet. We’ll keep an eye on it and make further tweaks as needed.
GEEK Holding Rewards Distribution Begins
We’re pleased to announce the distribution of monthly GEEK holding rewards, including items, which hadn’t yet been sent. With this version update, these rewards are now available. Due to an irregular schedule for the last two months, here is a reminder of the recent collection and reward periods:
Recent Collection and Reward Periods:
- First Period: Collection (10/4 - 10/31), Rewards Active (Feature Launch - 11/30)
- Second Period: Collection (11/1 - 11/30), Rewards Active (12/1 - 12/31)
From now on, the collection period will cover the entire previous month, with rewards active in the current month.
Distribution will be handled in stages, so timing may vary slightly for each user. Our goal is to complete distribution by the end of today.
Balance Adjustments
This week, we implemented updates to unique skills and reviewed various status effects. A significant number of DOLLs have undergone adjustments. Additionally, with this round of updates, "Thirst Blow" will no longer apply as an added effect for regular attacks.
Skill Adjustments
Character | Skill Name | Type | Element | Adjustment Summary |
---|---|---|---|---|
Sana Godai | Spring Breeze Carrying Dreams | Physical | None | Power UP |
Hikari Kido | The Light I Ignite | Magic | None | Power UP |
Mei Hidaka | Sunny then Rock | Magic | Earth | Power UP |
Ayaka Tsugami | Lightning Buzzer Beater | Physical | Thunder | Power UP |
Nanami Kenzaki | Blue Stream Sonata | Magic | Water | Power UP |
Rinoa Tendo | Marionette Dream | Physical | Thunder | Power UP Shortened Cooldown Area Range UP Buff Area Range UP (at Evo) |
Miko Ashihara | Cracking Blast | Magic | None | Power UP |
Rion Kaitou | Dye in Red Too | Physical | None | Power UP |
Aoi Kamijo | Monochrome Spin | Magic | Wind | Area Range UP Power UP |
Momoka Asakura | Tea Time Tempest | Physical | Water | Area Range UP |
Hotaru Akizuki | Prince on White Horse's Heal | Magic | None | Area Range UP Duration UP (at Evo) |
Len Ruoxi | Real Skill from Yi Er San | Physical | None →Fire |
Area Range UP Changed to Fire Element Added Burn Effect Stockable (at Evo++) |
Azumi Hongo | Lone Septentrion | Physical | None | Power UP |
Ritsu Ichimonji | Apollo Rendezvous | Physical | Fire | Power UP |
Wakana Minami | Ablation Laser | Magic | Fire | Area Range UP |
Kotoha Kazami | Successful Mission | Magic | None | Power UP Area Range UP |
Komari Yuki | Genius Girl is Here! | Magic | None | Power UP Area Range UP Range UP |
Suzuha Kazami | Zero Intermission | Physical | Water | Power UP Area Range UP |
Luna Tsukuyomi | Mysteriously Falling Space | Magic | Earth | Power UP |
Fuka Kagawa | Blazing Big Scoop | Magic | Fire | Power UP Chant Removed |
Setsuna Uozu | Show the Vitality of Life | Magic | None | Area Range UP Range UP |
Nagisa Narumi | Dive Survive | Physical | Wind | Additional Attacks no longer apply "Thirst Blow" |
Nana Izumi | Toward the Deadly Place | Physical | None | Additional Attacks no longer apply "Thirst Blow" Reduced Attack Area Range Increased Basic Power Skill Increased Basic Area Range of Skill |
Yuuki Banjo | You Humble Ones, Lie on the Ground | Physical | None | Power UP Area Range UP |
Miyako Sonozaki | Skilled in Consideration and Attack♪ | Magic | None | Power UP |
Milia Kazuraba | Mes Penetrate | Physical | None | Area Range UP Chant Removed |
Hina Hojo | Van der Waals Force | Physical | None | Power UP |
Aya Hino | Amaterasu's Brave Slash | Physical | Thunder | Power UP |
Shiki Yaiba | Salty Attitude | Physical | None | Power UP |
Amano Shiranami | Heartbeat Fever | Magic | Fire | Power UP |
Mutsumi Sakurai | Love Bullet Throw | Physical | Thunder | Power UP |
Shizuku Fuwa | Peaky Convert | Magic | None | Power UP |
Tenka Amamiya | Poisonous Work | Physical | Wind | Area Range UP |
Natsuha Kisaragi (Swimsuit) | Holy Summer Splash | Physical | Water | Power UP Faster Animation Reduced Post-Skill Delay |
Mutsumi Sakurai (Swimsuit) | Dolphin Laser | Magic | Wind | Power UP Faster Animation |
Milia Kazuraba (Swimsuit) | Natsuiro Silk Revive | Magic | Water | Shorter Chant Duration UP Area Range UP |
Momoka Asakura (Dress) | Elegant Pearl Shell | Magic | Earth | Power UP |
Miko Ashihara (Halloween) | Witch's Crimson Rouge | Physical | Fire | Additional Attacks no longer apply "Thirst Blow" |
Wakana Minami (Halloween) | Pumpkin Stamp | Physical | Fire | Power UP |
Status Effect Behavior Adjustments
- Immobilization-type status effects (Stun, Sleep, Freeze) can no longer override each other.
- Instant death due to Freeze has been modified to inflict proportional damage (up to 25% of max HP). Freeze status is removed when this occurs.
- Reflect damage will not activate during invincibility.
Additional adjustments will continue in the coming weeks. We look forward to your feedback on these changes.
Other Improvements
This week, we have just one item:
- AI Adjustment: Healing, Cure, and Revive skills will now activate even if there are no enemies within range.
Bug Fixes
This week, we focused on minor fixes:
- Battle: Resolved an issue where skill cooldowns would stop, making skills unusable.
- Equipment Unlocking: Fixed the unlock button being active even without a sub-slot.
- Shop: Corrected an issue where the global menu showed a badge even if no badges were in the shop.
- Other minor fixes
Official Ambassadors
This week, we’re excited to welcome eight new ambassadors!
Player Name | Title | Activities (Selected by the Player) | Comment from Kumon |
---|---|---|---|
Maruko | Official Maruko | I’m new to Last Memories, but the endless choices and immersive world have really drawn me in. I’d love to spread that appeal to people who haven’t played yet or don’t usually play games. | Maruko-san, we’re grateful that you applied even though you’re new to Last Memories! We hope you’ll help us identify the challenges for new players. Looking forward to your updates! |
Shiramei | Official Cat Spirit V-Liver | Playing freely and comfortably like a catฅ^•ω•^ฅ! I usually stream at 8 p.m. and have been consistently streaming Last Memories since its release, which I plan to continue! | Shiramei-san, I see you’re streaming Last Memories on 17LIVE! I also enjoyed your adorable illustration of Pluu! I hope fan art continues to thrive. Looking forward to your future activities! |
Hachikuma | Official Rainbow Bridge | I’ll keep creating rainbows with DOLL gacha and sharing it on social media! | Long-time player Hachikuma-san, seeing your name during the AMA was so reassuring. I’m counting on you as a veteran to be a role model for everyone’s gacha pulls! (Just kidding!) Looking forward to more fun together! |
KiichiJGG | Official DOLL Sommelier | I’ll analyze each DOLL’s personality and highlights from their quotes and story moments. I aim to spotlight their appeal on X and help players deepen their understanding and appreciation of the Last Memories world. | Kiichi-san, your letter to Luna, pinned on X, was exceptional. Your writing talent is truly impressive. I look forward to seeing similar analyses for other DOLLs, so I’m happy to appoint you as our Official DOLL Sommelier. Anticipating your next piece! |
Namacha from Gansa | Official ‘Otsumemo’ Don’t Push Too Hard Bot | I reply ‘Otsumemo, don’t push too hard’ in response to the official X posts to cheer everyone up! | Namacha-san, you’re the person behind the Otsumemo bot! Seeing your reply, “Otsumemo, don’t push too hard” on tweets about maintenance or issues has brought tears to my eyes more than once… (reminiscing). We’ll continue doing our best; thanks for your support! |
Nozomin | Official Enjoy PvP Club | I’m planning and sharing PvP content through videos and with others to highlight the excitement of GvG. I’d love to foster a lively PvP scene with arena shout-outs and encouraging participation! | Nozomin-san, thank you for actively boosting PvP and GvG engagement! Your presence and enthusiasm are invaluable. Please feel free to use World Chat. Looking forward to your work! |
NierDolce | Official Luna Tsukuyomi Caretaker | Luna Tsukuyomi is so adorable! I want to protect her lifestyle, make her comfortable… support her from morning to night, including her outfit choices. I vow to dedicate myself to her well-being. | NierDolce-san, you’re a fervent Luna fan. Your upcoming plans sound fantastic, and I look forward to seeing what you bring to life—counting on you! |
maiza3519 | Official Last Memories Full Support | If I were the “Official Fifth Unit Representative”, I would share insights and strategies on X and
Last Memories-related Discords, discussing how to build and utilize the Fifth Unit effectively. I’d
also post comments on Steam. If I were the “Official BCG Beginner”, I would bring a new player’s perspective, sharing insights on X and Last Memories-related Discords, particularly focusing on the Fifth Unit (depending on my pulls, of course) as a BCG novice. Steam comments are also part of my plan. If I were the “Official Theory Crafter”, I would actively contribute discussions on X and Last Memories-related Discords, sharing ideas and speculations about strategies. I would do the same on Steam. If I were the “Official Steam Supporter”, I’d support the Last Memories community on Steam by sharing positive feedback, ideas, and strategic insights on X and Last Memories-related Discords to keep the conversation lively and engaging. If I were the “Official Multiplayer Supporter”, I would regularly host party recruitments in-game to assist players struggling with high-difficulty content. |
Thank you, maiza3519-san, for your swift responses to our official posts. All your proposed activities are fantastic, and I found it challenging to choose just one! With that in mind, I’ve given you a comprehensive title that encompasses it all. Looking forward to the buzz you’ll create! |
The Ambassador introduction site is now live—be sure to check it out!
Development Updates and Current Status
NFT Sale ResumptionFuture Plans
As we announced earlier, we’ve completed the refunds for affected GEEK and credit card transactions, and system corrections are in place. Today, we conducted final system testing to ensure smooth operations. We’ll resume the sale next Tuesday (11/19) to provide the best experience.
So far, about 600 units have been sold. The remaining stock will be sold without adding more items or changing prices. If the sale moves too quickly, we’ll consider allowing customers who purchased 30 or more units to make additional purchases to reach their desired quantities of the next winged DOLL.
For future sales, we’re considering pre-orders and other options to help make purchases more secure and convenient.
Update on Steam Version ProgressFuture Plans
During this week’s AMA, we addressed questions about the Steam release and mentioned that we hadn’t received feedback from Steam yet. Yesterday, we finally got an answer confirming that blockchain functionality was the issue. We clarified that the Steam version has no blockchain technology and sent this confirmation to Steam.
Dress-Up Feature Release Timing (Apology)Future Plans
We apologize for the delay. Although we intended to release the feature in this week’s version, a last-minute issue was found, and we couldn’t resolve it in time. We’re working hard to ensure it’s ready for next week’s version!
Additional Battle VoicesUpdate
We wanted to share some exciting news! Some of you may have noticed that we’ve been expanding DOLL battle voices with each update. We’ll keep adding more, so please look forward to this!
We’re also working to increase the number of voices that can play at the same time, so you won’t miss any rare voice lines during gameplay
That’s all for this update!
We hope you’ll enjoy the new board game event, the GEEKBOX adjustments, and balance updates in this release. Please share your feedback on social media or through the link below!
Last Memories Feedback and Issue Report Form
Thank you for your continued support of Last Memories!
Executive Producer
Yoshiyuki Kumon