Hello everyone, This is Yoshiyuki Kumon from enish.
I'd like to share the details of today's update with you. The key changes include:
- Preparations for the official Arena tournament
- The first round of updates to sort and filter functions in various screens
- General improvements and bug fixes
Please take a moment to review these changes before heading into the Arena!
Arena Adjustments
We're rebooting the PvP tournament, and we've made some improvements to enhance your experience.
- Reset & Play Time Adjustments
The reset time has been aligned with other content at 4:00 am (JST). The updated play times are:
Days: Monday, Wednesday, Friday
Hours: 6:00-8:00, 12:00-14:00, 16:00-18:00, 20:00-22:00, 25:00-27:00
(1:00-3:00 the next day)
- Preventing Forced App Closure After Matching
If the app is force-closed or the network disconnects after matching, the battle will still proceed, with AI taking over for the disconnected player. The result will be determined by the AI's performance.
If the app crashes or your connection is unstable, you can re-enter the game from the title screen.
- Improved Enemy & Ally Identification
In response to feedback, we've made it easier to distinguish between enemies and allies:
1. Clearer Enemy Characters
- Enemy player names now have a red outline.
- Enemy character outlines are also red.
- HP bars have been enlarged for better visibility.
2. Continued Skill Indicators for Enemy Actions
Indicators for enemy skills now remain visible even after activation.
Sort & Filter Improvements (Phase 1 / Complete)
We planned to revamp the sort and filter functions across various screens, but due to the complexity, testing is still ongoing.
- Display All DOLLs
You can now see all DOLLs when selecting them, making it easier to find the ones you frequently use for leveling or build mode.
Sort & Filter Improvements (Phase 2 / Ongoing)
Sort and filter functions are standardized across all screens where DOLLs and equipment are listed, including the marketplace. These updates may seem small, but they address minor frustrations that can add up over time.
We plan to release this update early next week.
- DOLL Filters
- Equipment & Storage Filters
My Page on the Official Website (12:00-13:00 JST Release)
We're launching a My Page on the official website, where you can connect your in-game wallet to manage blockchain-related information.
- Check the status of your in-game wallet assets
- Transfer SBTs obtained from the Airdrop Portal into the game
- Issue and transfer SBTs from the play bonuses of De Forgotten Master and the Angel of the Covenant
- Purchase xGEEK with $GEEK (available after $GEEK is listed)
For more details, please refer to the announcement on My Page.
Notice about My Page
Other Improvements
- Increased movement speed with higher agility (up to a 10% boost)
- Removed the braking effect when reversing direction during battle (allowing instant reversal)
- Added the ability to view details of skill awakening conditions when leveling up in build mode
- Upgraded daily mission rewards
Bug Fixes
- Fixed an issue where the engraved version of Hikari Kido could be consumed as material during the awakening tutorial
- Fixed a bug allowing purchases of piggy banks even when they weren't full
- Resolved an issue where only the same type of DOLL could be used as materials when charging GEEKBOX balance
- Corrected a display error where the cooldown reduction effect wasn’t reflected in the skill button timer
- Fixed an error where the same DOLL was added to a team when using the recommended setup for sub slots, causing a save error
- Resolved an issue on the PC version where the back button in the top left corner would sometimes close the app
- Fixed an issue where the story would auto-advance during skip display
- Numerous other minor bug fixes
That’s all for today’s update.
If you notice any issues or have feedback, please let us know using the form below:
"De:lithe Last Memories" Feedback Form
Thank you for your continued cheering for Last Memories!
Executive Producer
Yoshiyuki Kumon